Mystics can give exiles near them a temporary boost in the ability to hit enemies with a Rod of Akea, or amount of balance with a Rod of Ballou. However, there is some information that is easily seen by all. Many of the abilities of mystics are intentionally shrouded in secrecy. Healers can also train in the ability to be healed particularly quickly by other Healers, allowing a pair or team of Healers to soak up large amounts of damage without falling. Healing other exiles decreases the Healer's health and spirit, though the health decrease is less than what is gained by the other exile. Later, Healers can gain ranged healing items and abilities. Healers start with a moonstone, an item that heals when bumping into an exile, and can be used to self-heal. Instead, those of the Healer class work to keep a group of exiles alive throughout a hunt or to repel invaders. Self-healing abilities in Clan Lord are limited. Choosing a Fighter sub-class adds skills which can be used during battle. This fighting system trades complexity for control, with strategy arising from the precise control the player has over the exile's movements. All classes can do this however, those in the Fighter class have many more training options, and more powerful training options, than Healers and Mystics. When running into an enemy, the exile will swing a weapon, if one is equipped. ![]() Played in third-person view, the player moves or clicks the mouse in the direction he or she wants the exile to move. FightingĬlan Lord's fighting system operates on a simple bump-to-attack system. Spirit is used by the Healer class when healing self or others, and by the Mystic class and sub-classed Fighters for many of their respective abilities. When the health bar is empty, the exile falls, and cannot move or fight until healed, or giving up and returning to town through Purgatory with a loss of experience. Health is decreased by taking damage, and restored through healing. The total quantity and rate of recovery of each of these can be trained by certain classes through training. There are three quantities determining an exile's status: health, balance, and spirit, tracked through bars in the interface. A sunstone will allow the user to send messages directly to other exiles. Communication occurs through speech bubbles near an exile's sprite, with options for talking, yelling, thought bubbles, whispering, and performing actions. It is not uncommon for exiles to have thousands of ranks. ![]() Rather, skills are trained one at a time in small increments known as ranks. Clan Lord does not have a level system with multiple skill improvements per level. a chain to drag fallen exiles to safety). Items are used more for cosmetic purposes (clothing) and access to additional abilities (e.g. Game mechanicsĬlan Lord's battle system is primarily based on character skill choices, rather than the items equipped by the character. ![]() In addition to the dangers of the natural island wildlife, exiles must deal with other sentient beings, including the warlike Orgas, the Darshak pirates, the Undine (i.e., undead), and a group of ancient and powerful sorcerers. Exiles may choose to pursue one of three classes: Fighter, Healer, or Mystic, and may also choose sub-classes for the Fighter class: Ranger, Champion or Blood-Mage. ![]() Characters are of seven races: Human, Dwarf, Sylvan, Halfling, Thoom, Ghorak Zo, and The People. Game characters have been exiled by the mad Emperor Mobius to the Lok'Groton Islands for "crimes" against the Empire.
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